instance OP_Gomez (Npc_Default)
{
	name 		=	"Gomez";
   	npctype  	= 	NPCTYPE_BOTK_ENEMY; // jetzt nicht mehr argh! 
   	guild 		=	GIL_NONE;
	level 		=	100;
	voice 		=	11;
	id 			=	5;
	flags		=	0;
	B_SetAttributesToChapter (self, 6);
	Mdl_SetVisual		(self,"HUMANS.MDS");
	Mdl_ApplyOverlayMds	(self,"Humans_Arrogance.mds");
	Mdl_SetVisualBody (self,"hum_body_Naked0", 1, 0,"Hum_Head_Bald", 0,  0, EBR_ARMOR_H);
	Mdl_SetModelFatness(self,0);
	Npc_SetTalentSkill (self, NPC_TALENT_2H,2);
	Npc_SetTalentSkill (self, NPC_TALENT_1H,2);
	Npc_SetTalentSkill (self, NPC_TALENT_BOW,2);
	fight_tactic	=	FAI_HUMAN_MASTER;
	EquipItem (self, ItMw_Sturmbringer);
	start_aistate = ZS_Stand_WP;
};